The Grumman F2F was a single-engine, biplane fighter aircraft with retractable undercarriage, serving as the standard fighter for the United States Navy between 1936 and 1940. It was designed for both carrier- and land-based operations.
Published on: July 15 2021
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3D MODEL INFO
Color schemes inlcuded:
1) BuNo.9624 - US Navy - Lexington CV2 - 1935-1936
2) BuNo.9675 Lexington CV2 - 1937
3) BuNo.9652 - US Navy - Lexington CV2 - 1936
4) BuNo.9643 - US Navy - Lexington CV2 - 1940
5) BuNo.9659 - US Navy - Saratoga CV3 - 1939
6) BuNo.9663 - US Marines - 1939
7) BuNo.9997 - US Marines - 1937
8) BuNo.9367 - US Navy - Wasp CV7 - 1937
The model was created based on blueprints, photos and historical documentation. It was created with precision in detail and in real units of measurement to be a faithful digital reproduction of the original. The object has been modeled in Lightwave and finished and texturized in 3DCoat. It has detailed exterior, engine, cockpit with seat, commands and instruments panel.
LIGHTWAVE and BLENDER - The provided scene contains a basic setup to control each movable part, such as ailerons, rudder, elevators, propeller, cockpit hood and landing gears. Original .lwo model with materials and UV mapped model included
OBJ and FBX - UV mapped. If you need to animate the airplane you have to make your own setup according to the 3d software you are using. You may need to reassign uv textures when open the files with different software.
In any case the object has three UV maps (fuselage, wings and parts). To reassign textures you only have to load texture maps and assign each of them to the respective channel
All uv texture maps included are 4K (36 textures in total)
Format: Lightwave 2018.x, OBJ, FBX, Blender 2.79
Compatibility: 3ds Max, Blender, Cinema4D, Houdini, Lightwave, Maya, Unity, Unreal Engine, Other
Geometry: Polygon mesh
Polygons number: 246k
Textures: Yes (4K x 36 textures in total)
UV mapping: Yes