Our studio develops compelling 3D reconstructions and animations about archeological, historical, technical and scientific topics.
We are specialized in Computer Graphics animations for documentaries and museums.
We provides 3D animation services, including Full HD, VR media, Fulldome and 360° video creation.
Our clients include museums, broadcast, documentary producers, educational institutions, archaeological superintendencies and magazines.
We are CGI enthusiasts. We are passionate about the work we create.
But don't just take our word for it, check out our showreel or our works to see for yourself.
Discover our huge catalog of high detailed 3D models, digital pictures for commercial use and prints
A few years ago the Italian Navy published some original photos depicting the internal rooms of the WWII "Littorio" class battleships and probably some of these refer to the famous battleship Roma.
With this project we would like to reconstruct part of the interior of this ship by creating panoramic views to enjoy a virtual museum by which you can visit the ship with or without a VR headset and admire it as it was in 1942.
We create immersive digital images and animations for VR applications. We provide original contents for entertainment, but also for educational, didactical, scientific and technical purposes, such as archeological and historical virtual tours.
Archeologists and historians increasingly use Computer Graphics Imagery to explain in an intelligible and suggestive way the outcome of their studies and researches. We help them to visualize their discoveries.
We create compelling digital images and animations for didactical purposes. We provide Computer Graphics animations for documentaries and museums, as well as illustrations for magazines and books.
We create opening and ending titles, logo and text animations, infographics and animated maps for documentaries and broadcast. In other words, we create 2D and 3D Motion Graphics to show messages, concepts and ideas in an attractive visual way.
We create realistic 3D models with physically-based rendering (PBR) textures. We are mainly specialized in hard surface modeling, such as military vehicles, aircrafts and battleships. We use original construction plans, blueprints and reference photos to make 3D models as faithful as possible to reality.
We can manipulate imagery and footage to integrate them with digital elements and live action green screen shots. Our service includes 3D motion tracking, color grading, visual optical effects, dynamic simulations and on-set supervision.
With a strong background in 3D computer graphics and content production, we succeed in obtaining great results in a short time. One of the most exciting parts of our work process is research and documentation on what we are going to accomplish. Most client meetings take place in the pre-production phase, so that when the actual work begins, everyone has a clear idea of the goal to be achieved. We invest a lot of time to acquire and study all the material useful to the process. This also includes the creation of sketches and storyboard when needed. This is crucial to get the best result in the shortest time, avoiding possible remakes.
In the production phase, the core of the creative process, everything is created from scratch. Starting from 3D modeling and texturing phases we pass through the lighting, animation and rendering process. Before the final export we make step meetings with the client to be sure we are heading to the right direction.
When everything is ok, we pass through the final process, the post-production and editing phase, where all the elements are combined to create the final product. In this phase we complete the work adding post-processing effects to make the work visually more attractive. We can also add voice-over, sound effects and music if required.
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Carlo Cestra was born and grew up in Rome, Italy.
He joined the computer graphic world in the early '90s creating digital contents for some local TVs, meanwhile he was studying Physics at "La Sapienza" University.
His hometown fueled his passion for ancient history and he was probably one of the first digital artists to apply computer graphics to archeology.
In 1998, after a contest, he was employed in the Computer Graphic and Special Effects Department of the italian television "RAI" as 3D generalist and compositor for scientific broadcast, including "SuperQuark Speciale" and "Passaggio a Nord-Ovest", two of the most important TV programs of science popularization in Italy.
During these years Carlo has gained a vast experience creating computer graphic reconstructions and animations for archeological and scientific topics.
So he managed to merge his passion with his job.
In 2005 Carlo started his own business as a freelance. He has been involved in many important projects, including works for archeological museums and broadcast.
In 2007 he created digital reconstructions for an historical documentary about the italian WWII battleship "Roma" produced by Cinecitta' Luce and broadcast on the History Channel.
In 2007 he also was employed by Raibow-CGI as Senior Compositor and later as Compositing Department Chief for the development of the animated movie "WINX Club - the secret of lost kingdom".
In 2009 Carlo received the award "Publio Virgilio Marone" for his collaboration to the development and to the prestige of the archeological museum "Lavinium" about the myth of Aeneas.
In 2010 Carlo founded his own company, Carlo Cestra Digital Productions, in Rome, to keep on creating digital contents.
In 2012 he moved to the Balearic Islands to live and work in a peaceful and inspiring place.
He is always working and improving himself to create high-quality products.
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